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Call of Duty 4: Modern Warfare
Saturday, June 07, 2008

As far as first-person shooters are concerned, the consensus was that Halo 3 held the top spot, until Call of Duty 4 was released. Matt, Josh and Ben have triumphed over the terrorists of this modern warfare adventure, and bring their tidings from the sweat and blood-ridden battlefield.
Call of Duty 4 ranks far above its contemporaries within the FPS genre, and selling over 10 million units only more-so proves this statement. The game takes place during modern day times and excels in every aspect. The change in setting is particularly nice due to the slew of WWII games within the past few years. Call of Duty 4 allows players to face conflicts from multiple angles, switching between American troops and the British SAS. The story is full of adventure and never seems to get old. While playing, I always felt a sense of purpose and was rarely left confused about what my current objective was. Although COD4’s campaign is truly exceptional, for many gamers this is only a side dish to the full package. The online multiplayer is where the game really shines. New to the Call of Duty series is the addition of the online ranking system, challenges, and perks. All of these features along with superb graphics and sound will leave players with endless hours of fun, excitement, and maybe even two sore thumbs. Overall, Call of Duty 4 is a true gem.
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The fourth installment in the series goes modern warfare, breaking away from the usual style of WWII games. So how did they do?
Fantastic, that’s how they did. Call of Duty 4 is one of the best games I have ever played. The campaign has an awesome story to play through on any difficulty, and the online multiplayer kicks ass. Throughout the online gameplay, players unlock newer and stronger weapons as well as different perks. The only downside to the game, as far as I can tell, is that there is no system to duck into cover as in Gears of War. If a cover system were present, this game would be the best. The story, while good, could have been longer and more drawn out.
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Wow, wow, WOW! This game is un-fucking-believably good. It's actually less of a game and more of a life experience. I kid you not; this game is that good. Sitting in a chair thinking and writing about it makes me want to sell everything I own and buy an Xbox 360/Call of Duty 4, even if it meant I was allowed to play through the campaign one time. Clearly I'm exaggerating, as Call of Duty 4 is much better than the credit I'm giving it.
When the game starts, make sure you replay the training mission several times in order to get used to the game's controls and find out which difficulty your skill set is best suited towards. I didn't stop until the system recommended that I play the game on the most difficult setting: Veteran. I was certainly no veteran, and it showed throughout as I was brutalized in manners very similar to how I would expect real life war-deaths to occur.
See that grenade to your left? Yeah? BAM! You're dead. How about that guy on the roof to your right? You can see his face, but that means... BAM! You're dead again. If you can see your enemies, they can see you, and this game ditches the dummy enemy A.I. in favor of incredibly realistic opponents. These guys will lob grenades endlessly towards camping snipers. They're capable of blind firing when they know that "just a peek" would result in their heads blown off. They'll take you out just as fast as you can imagine taking them out, and sometimes faster. This happens quite often, and it only increases the desire to be victorious. Very seldom did I feel as though my death was directly related to a fault of the game's mechanics, and that is a massive compliment.
Don't let my babblings of the most challenging difficulty become off-putting; the game has 3 easier difficulty settings, the lowest of which is a walk in the park. Regardless of whether or not you've played first person shooters, you'll absolutely die for this game. Pun intended. If I could give it an 8, I would.
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